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Posts Tagged ‘gaming’

Sims creator Will Wright developing new game for real life

Wednesday, January 4th, 2012

http://nma.tv
Will Wright is the designer behind successful life simulation game The Sims. Wright’s next creation, HiveMind, aims to take the player into the real world.

Wright describes HiveMind as a group of cross-platform, cross-media online applications. It is designed to turn everyday life into an interactive gaming experience.

This is done by tapping into personal information from social media networking sources such as Facebook and Twitter and layering this with information about a person’s physical surroundings.

The result is an alternative reality game. HiveMind will learn your wishes and map these to the people and world around you. Wright calls this “situational awareness.”

He got the idea when stumbling upon a car show he hadn’t known about. Wright says HiveMind can make real life richer by allowing players to serendipitously discover new opportunities and experiences.

“I started thinking about games that we can build that would allow us to triangulate you in that space and build that deep situational awareness,” says Wright. “There will be all types of games, but the key will be focusing the experiences, including multi-player, within the real world and away from the fictional world that games currently invest in.”

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Shoot Many Robots – Reveal Trailer

Tuesday, August 23rd, 2011

Developed by Demiurge Studios and published by Ubisoft, Shoot Many Robots will be released on Xbox LIVE® Arcade for the Xbox 360® video game and entertainment system from Microsoft, PlayStation®Network and Windows PC in 2012.

“Ubisoft is excited to be working with Demiurge Studios on the release of Shoot Many Robots,” said Adam Novickas, Director of Marketing at Ubisoft. “Ubisoft is focused on providing players with a strong and diverse portfolio of digital titles, and Demiurge is set to bring another amazing game to the digital space with Shoot Many Robots.”

Shoot Many Robots follows P. Walter Tugnut on his mission to kill as many robots as possible after a factory begins to ominously produce killer robots. With an RV full of guns and beer, gamers will experience a four-player co-op run-n-gun side-scrolling RPG shooter filled with tons of weapon and item customization. Shoot Many Robots will also feature two game modes: Traversal, where players must progress linearly through a level, and Survival, where players fight against waves of robot hordes, delivering hours of robotic carnage and fun.

http://www.evilavatar.com

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NeverDead – E3 Trailer

Sunday, June 12th, 2011

Konami Digital Entertainment GmbH has announced a new IP entitled NEVERDEAD, which will be released for PlayStation®3 and the Xbox 360® video game and entertainment system from Microsoft.

NEVERDEAD begins with the world under threat from a demonic plague. Centuries have passed since the world succumbed to an unforeseen shadow of evil, and a hero was made an immortal by demons. These demons have risen once again in the present day and are wreaked unrelenting mayhem, represented by destructible environments within the game. Cast as this immortal hero, the player can use regenerative powers to re-assemble his body to evade death — for he is Never Dead…

NEVERDEAD is a third-person action title set in a fantasy and horror-influenced universe of the near-future where supernatural battles between humans and extraordinary creatures span a vast city landscape. Players wield a unique butterfly design-inspired sword and an arsenal of guns, which are used to decimate waves of unholy enemies, and can rebuild their battle-weary body by collecting and repairing any lost limbs, and reattaching them.

“For NEVERDEAD, we’ve introduced some truly exciting new forms of gameplay and sword fighting, including a unique healing mechanism originally designed and conceived by former members of Kojima Productions,” explained Martin Schneider, European Marketing and PR Director for Konami Digital Entertainment GmbH. “Their contributions, and those of the development team, have helped forge a great new action IP to add to Konami’s vast lineup.”

http://www.evilavatar.com

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Bots, Boobs, and Bamboozling – Playing the Social Network Games

Saturday, June 19th, 2010

Mainly regarding YouTube, but I touch on the other social networks at the beginning. Apologies for the video length.

http://twitter.com/christophermast

http://twitter.com/doomedchildhood

Duration : 0:18:59

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